In this remodeled youth hostel for Austin, the dormitories have been removed from the existing building to create an open-ended performance venue and cafe. Sleeping modules are scattered across the waterfront site, surrounding the former hostel building. Each module is made up of capsules for eight people and a private room for two. Project duration: six weeks. Professor: Joyce Rosner.
UX. Environments. Interiors.
This user-research project explored the effectiveness of maps and wayfinding devices in complex architectural environments. Working with Professor Karen Cheng (Visual Communication and Design) and Dr. Sarah Perez-Kriz (Psychology) at the University of Washington, I assisted in designing and conducting these user studies at the University of Washington Medical Center.
Participants were outfitted with head-mounted cameras to record their physical and visual paths as they attempted to find specific locations in the hospital. These recordings were analyzed to observe how participants interacted with wayfinding elements and maps as navigational tools.
Professor Cheng and Dr. Perez-Kriz's work is featured in Visible Language, Volume 48, Issue 2.
Under the direction of Faye Toogood, our group of 19 designers and artists was asked to respond to an abandoned walled garden at an ancient French estate. With "The Gardener" serving as a point of departure during a group brainstorming session, I was inspired to fill the empty garden with Fictitious Fruits. This idea became a theme for exploring form, culminating in an exhibition of oversized fantastical fruits large enough to serve as chairs. The object featured here, "Field Mattress", was a collaboration between myself and LA-based artist and educator Heather Scott Peterson.
Softgoods was a five-day product and furniture design workshop led by UK designer Faye Toogood at the Domaine de Boisbuchet in Southwest France. All images copyright Ingebjørg Kårstad.
Parti diagram models for a youth hostel in Austin, Texas.
"7 Random Points"
Fluorescent ink on Arches. First in a series.
The circle pattern was created parametrically in Grasshopper through a multiple point attractor and random point cloud. A CNC router outfitted with a pen holder drew this pattern on the paper.